FH6 Dev Q&A: Touge Battles, Festival Playlist & Confirmed Details
Dev Q&A: What Playground Games Confirmed
In a Discord Q&A reported by IGN, Playground Games revealed key details about Touge battles, the Festival Playlist overhaul, and several gameplay changes coming in FH6.
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Touge Battles: How They Work
Touge battles are **one-on-one racing challenges** across five preset mountain passes on the Japan-inspired map.
**Single-player:** A specific opponent waits parked near each mountain route's starting point. Drive up and challenge them.
**Online Championship Mode:** Continuous one-on-one battles across all five courses.
**Key detail:** Touge battles are **not tied to festival progression**. You can jump into them at any time, regardless of your Wristband level.
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Festival Playlist: Earlier Access, Different from FH5
The Festival Playlist returns but with major changes:
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Aftermarket Car System: Randomized Per Player
Aftermarket car locations are scattered across the map, but with a twist: **car choices are randomized and differ for each player**. No two players will find the same aftermarket car in the same spot.
Developers emphasized that **unique Forza Edition cars will remain very rare** — don't expect to find them at every aftermarket location.
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Other Confirmed Changes
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Launch Details
*Source: GosuGamers — Forza Horizon 6 Devs Confirm New Details on Touge Battles*